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The Dark-type is one of the eighteen types. Prior to Generation IV, all damaging Dark-type moves were Special, but they may now also be Physical depending on the attack.

The Dark-type was introduced in Generation II, along with the Steel-type.

Battle Properties

Offensive properties of Dark icon Dark-type moves
Super effective (×2): Not very effective (×½): No effect (×0):
Ghost iconGhostPsychic iconPsychic Dark iconDarkFairy iconFairyFighting iconFighting None
Defensive properties of Dark icon Dark-type Pokémon
Weak to (×2): Resists (×½): Immune to (×0):
Bug iconBugFairy iconFairyFighting iconFighting Dark iconDarkGhost iconGhost Psychic iconPsychic

Offensive properties of Dark icon Dark-type moves
Super effective (×2): Not very effective (×½): No effect (×0):
Ghost iconGhostPsychic iconPsychic Dark iconDarkFighting iconFightingSteel iconSteel None
Defensive properties of Dark icon Dark-type Pokémon
Weak to (×2): Resists (×½): Immune to (×0):
Bug iconBugFighting iconFighting Dark iconDarkGhost iconGhost Psychic iconPsychic

Pure Dark-type Pokémon

HOME052Meowth-Alola
Alolan Meowth
HOME053Persian-Alola
Alolan Persian
HOME197Umbreon
Umbreon
HOME261Poochyena
Poochyena
HOME262Mightyena
Mightyena
HOME359Absol
Absol
HOME359Absol-Mega
Mega Absol
HOME491Darkrai
Darkrai
HOME493Arceus-Dark
Arceus
(Dark)
HOME509Purrloin
Purrloin
HOME510Liepard
Liepard
HOME570Zorua
Zorua
HOME571Zoroark
Zoroark
HOME773Silvally-Dark
Silvally
(Dark)
HOME827Nickit
Nickit
HOME828Thievul
Thievul
HOME942Maschiff
Maschiff
HOME943Mabosstiff
Mabosstiff

Half Dark-type Pokémon

Primary Dark-type Pokémon

HOME019Rattata-Alola
Alolan Rattata
HOME020Raticate-Alola
Alolan Raticate
146Moltres-Galar
Galarian Moltres
HOME228Houndour
Houndour
HOME229Houndoom
Houndoom
HOME229Houndoom-Mega
Mega Houndoom
HOME198Murkrow
Murkrow
HOME211Qwilfish-Hisui
Hisuian Qwilfish
HOME215Sneasel
Sneasel
HOME263Zigzagoon-Galar
Galarian Zigzagoon
HOME264Linoone-Galar
Galarian Linoone
HOME302Sableye
Sableye
HOME302Sableye-Mega
Mega Sableye
HOME430Honchkrow
Honchkrow
HOME461Weavile
Weavile
HOME559Scraggy
Scraggy
HOME560Scrafty
Scrafty
HOME624Pawniard
Pawniard
HOME625Bisharp
Bisharp
HOME629Vullaby
Vullaby
HOME630Mandibuzz
Mandibuzz
HOME633Deino
Deino
HOME634Zweilous
Zweilous
HOME635Hydreigon
Hydreigon
HOME686Inkay
Inkay
HOME687Malamar
Malamar
HOME717Yveltal
Yveltal
HOME799Guzzlord
Guzzlord
HOME859Impidimp
Impidimp
HOME860Morgrem
Morgrem
HOME861Grimmsnarl
Grimmsnarl
HOME861Grimmsnarl-Gigantamax
Gigantamax Grimmsnarl
HOME862Obstagoon
Obstagoon
HOME893Zarude
Zarude
HOME904Overqwil
Overqwil
HOME983Kingambit
Kingambit
HOME993Iron Jugulis
Iron Jugulis
HOME1001Wo-Chien
Wo-Chien
HOME1002Chien-Pao
Chien-Pao
HOME1003Ting-Lu
Ting-Lu
HOME1004Chi-Yu
Chi-Yu

Secondary Dark-type Pokémon

HOME088Grimer-Alola
Alolan Grimer
HOME089Muk-Alola
Alolan Muk
HOME130Gyarados-Mega
Mega Gyarados
HOME248Tyranitar
Tyranitar
HOME248Tyranitar-Mega
Mega Tyranitar
HOME274Nuzleaf
Nuzleaf
HOME275Shiftry
Shiftry
HOME318Carvanha
Carvanha
HOME319Sharpedo
Sharpedo
HOME319Sharpedo-Mega
Mega Sharpedo
HOME332Cacturne
Cacturne
HOME342Crawdaunt
Crawdaunt
HOME434Stunky
Stunky
HOME435Skuntank
Skuntank
HOME442Spiritomb
Spiritomb
HOME452Drapion
Drapion
HOME503Samurott-Hisui
Hisuian Samurott
HOME551Sandile
Sandile
HOME552Krokorok
Krokorok
HOME553Krookodile
Krookodile
HOME658Greninja
Greninja
HOME658Greninja-Ash
Ash-Greninja
HOME675Pangoro
Pangoro
HOME720Hoopa-Unbound
Hoopa
(Unbound)
HOME727Incineroar
Incineroar
HOME877Morpeko-Hangry
Morpeko
HOME892Urshifu-Single Strike
Urshifu
(Single Strike)
HOME892Urshifu-Gigantamax Single Strike
Gigantamax Urshifu
(Single Strike)
HOME908Meowscarada
Meowscarada
HOME920Lokix
Lokix
HOME962Bombirdier
Bombirdier
HOME986Brute Bonnet
Brute Bonnet
HOME1005Roaring Moon
Roaring Moon

Notable Dark-type Trainers

Gen Trainer Trainer Class Location
II VSKaren
Karen
Elite FourGSCHGSS Indigo PlateauGSCHGSS
III VSSidney
Sidney
Elite Four Ever Grande City
V VSGrimsley SM
Grimsley
Elite FourBWB2W2
Pokémon TrainerSMUSUM
Unova Pokémon LeagueBWB2W2
VII VSNanu
Nanu
Island Kahuna Ula'ula Island
VIII VSMarnie
Marnie
Pokémon Trainer
Gym Leader
Spikemuth
VIII VSPiers
Piers
Gym Leader
Pokémon Trainer
Spikemuth
IX VSGiacomo V
Giacomo
Team Star Segin Squad's Base

Moves

Gen Move Category Power Accuracy PP Target Description
IV Assurance Physical 60 100% 10 (max 16)
     
     
Any adjacent Pokémon
This move's power is doubled if the target has already taken some damage in the same turn.
VII Baddy Bad Special 80 95% 15 (max 24)
     
     
Any adjacent Pokémon
The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s physical moves.
II Beat Up Physical 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
I Bite Physical 60 100% 25 (max 40)
     
     
Any adjacent Pokémon
The target is bitten with viciously sharp fangs. This may also make the target flinch.
VII Black Hole Eclipse Physical % 1 (max 1)
     
     
Any adjacent Pokémon
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
VII Black Hole Eclipse Special % 1 (max 1)
     
     
Any adjacent Pokémon
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
VII Brutal Swing Physical 60 100% 20 (max 32)
     
     
All adjacent Pokémon
The user swings its body around violently to inflict damage on everything in its vicinity.
VIII Ceaseless Edge Physical 65 90% 15 (max 24)
     
     
Any adjacent Pokémon
The user slashes its shell blade at the target, aiming to land a critical hit. Shell splinters left behind by this attack remain scattered under the target as spikes.
IX Comeuppance Physical 100% 10 (max 16)
     
     
Self
The user retaliates with much greater force against the opponent that last inflicted damage on it.
II Crunch Physical 80 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
IV Dark Pulse Special 80 100% 15 (max 24)
     
     
Anyone
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
IV Dark Void Status 50% 10 (max 16)
     
     
All adjacent foes
Opposing Pokémon are dragged into a world of total darkness that puts them to sleep.
VII Darkest Lariat Physical 85 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user swings both arms and hits the target. The target's stat changes don't affect the damage inflicted by this move.
IV Embargo Status 100% 15 (max 24)
     
     
Any adjacent Pokémon
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
III Fake Tears Status 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
VIII False Surrender Physical 80 % 10 (max 16)
     
     
Any adjacent Pokémon
The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
II Feint Attack Physical 60 % 20 (max 32)
     
     
Any adjacent Pokémon
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
VIII Fiery Wrath Special 90 100% 10 (max 16)
     
     
All adjacent foes
The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch.
III Flatter Status 100% 15 (max 24)
     
     
Any adjacent Pokémon
Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.
IV Fling Physical 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user flings its held item at the target to attack. This move's power and effects depend on the item.
V Foul Play Physical 95 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
VIII G-Max One Blow Physical % 3 (max 4)
     
     
All adjacent foes
A Dark-type attack that Gigantamax Urshifu use. This single-strike move can ignore Max Guard.
VIII G-Max One Blow Special % 3 (max 4)
     
     
All adjacent foes
A Dark-type attack that Gigantamax Urshifu use. This single-strike move can ignore Max Guard.
VIII G-Max Snooze Physical % 3 (max 4)
     
     
All adjacent foes
A Dark-type attack that Gigantamax Grimmsnarl use. The user lets loose a huge yawn that lulls the targets into falling asleep on the next turn.
VIII G-Max Snooze Special % 3 (max 4)
     
     
All adjacent foes
A Dark-type attack that Gigantamax Grimmsnarl use. The user lets loose a huge yawn that lulls the targets into falling asleep on the next turn.
V Hone Claws Status % 15 (max 24)
     
     
Self
The user sharpens its claws to boost its Attack stat and accuracy.
VI Hyperspace Fury Physical 100 % 5 (max 8)
     
     
Any adjacent Pokémon
Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This also lowers the user's Defense stat.
VIII Jaw Lock Physical 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.
III Knock Off Physical 65 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
IX Kowtow Cleave Physical 85 % 10 (max 16)
     
     
Any adjacent Pokémon
The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses.
VIII Lash Out Physical 75 100% 5 (max 8)
     
     
Any adjacent Pokémon
The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
VII Malicious Moonsault Physical 180 % 1 (max 1)
     
     
Any adjacent Pokémon
The user, Incineroar, strengthens its body using its Z-Power and crashes into the target with full force.
VIII Max Darkness Physical % 3 (max 4)
     
     
All adjacent foes
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
VIII Max Darkness Special % 3 (max 4)
     
     
All adjacent foes
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
III Memento Status 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.
IV Nasty Plot Status % 20 (max 32)
     
     
Self
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
V Night Daze Special 85 95% 10 (max 16)
     
     
Any adjacent Pokémon
The user looses a pitch-black shock wave at the target to inflict damage. This may also lower the target's accuracy.
IV Night Slash Physical 70 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
VIII Obstruct Status 100% 10 (max 16)
     
     
Self
This move enables the user to protect itself from all attacks. Its chance of failing rises if used in succession. Direct contact harshly lowers the attacker's Defense stat.
VI Parting Shot Status 100% 20 (max 32)
     
     
Any adjacent Pokémon
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting.
IV Payback Physical 50 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user stores power, then attacks. This move's power is doubled if the user moves after the target.
VII Power Trip Physical 20 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power.
IV Punishment Physical 100% 5 (max 8)
     
     
Any adjacent Pokémon
The more the target has powered up with stat changes, the greater the move's power.
II Pursuit Physical 40 100% 20 (max 32)
     
     
Any adjacent Pokémon
The power of this attack move is doubled if it's used on a target that's switching out of battle.
V Quash Status 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user suppresses the target and makes its move go last.
IX Ruination Special 90% 10 (max 16)
     
     
Any adjacent Pokémon
The user summons a ruinous disaster. This cuts the target's HP in half.
V Snarl Special 55 95% 15 (max 24)
     
     
All adjacent foes
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
III Snatch Status % 10 (max 16)
     
     
Self
The user steals the effects of any attempts to use a healing or stat-changing move.
IV Sucker Punch Physical 70 100% 5 (max 8)
     
     
Any adjacent Pokémon
This move enables the user to attack first. This move fails if the target is not readying an attack.
IV Switcheroo Status 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user trades held items with the target faster than the eye can follow.
III Taunt Status 100% 20 (max 32)
     
     
Any adjacent Pokémon
The target is taunted into a rage that allows it to use only attack moves for three turns.
II Thief Physical 60 100% 25 (max 40)
     
     
Any adjacent Pokémon
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
VII Throat Chop Physical 80 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
VI Topsy-Turvy Status % 20 (max 32)
     
     
Any adjacent Pokémon
All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.
III Torment Status 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user torments and enrages the target, making it incapable of using the same move twice in a row.
VIII Wicked Blow Physical 75 100% 5 (max 8)
     
     
Any adjacent Pokémon
The user, having mastered the Dark style, strikes the target with a fierce blow. This move always lands a critical hit.
IX Wicked Torque Physical 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
This move is only used by a Starmobile. It may cause the opponent to fall asleep.*
 

Items

Name Description
Black Glasses Black Glasses An item to be held by a Pokémon. It's a pair of shady-looking glasses that boost the power of Dark-type moves.
Colbur Berry Colbur Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack.
Dark Gem
Dark Gem A gem with an essence of darkness. When held, it strengthens the power of a Dark-type move one time.
Dark Memory
Dark Memory A memory disc that contains Dark-type data. It changes the type of the holder if held by a certain species of Pokémon.
Dark Tera Shard Dark Tera Shard On rare occasions, these shards form when a Tera Pokémon falls in battle and its Tera Jewel shatters.
Darkinium Z
Darkinium Z It converts Z-Power into crystals that upgrade Dark-type moves to Dark-type Z-Moves.
Dread Plate Dread Plate An item to be held by a Pokémon. It's a stone tablet that boosts the power of Dark-type moves.
 

Icons

DarkIC RSE DarkIC FRLG DarkIC Colo DarkIC XD DarkIC Big DarkIC BW DarkIC XY
Icon from
Pokémon Ruby, Sapphire, Emerald, HeartGold, and SoulSilver
Icon from
Pokémon FireRed and LeafGreen
Icon from
Pokémon Colosseum
Icon from
Pokémon XD: Gale of Darkness
Icon from
Generation IV
Icon from
Generation V
Icon from
Generation VI
DarkIC SM DarkIC PE DarkIC Dark icon SwSh DarkIC BDSP DarkIC LA Dark icon LA
Icon from
Pokémon Sun, Moon, Ultra Sun, and Ultra Moon
Icon from
Pokémon Let's Go, Pikachu! and Let's Go, Eevee!
Icon from
Pokémon Sword and Shield
Symbol icon from
Pokémon Let's Go, Pikachu!, Let's Go, Eevee!, Sword, Shield, and HOME*
Icon from
Pokémon Brilliant Diamond and Shining Pearl
Icon from
Pokémon Legends: Arceus
Symbol icon from
Pokémon Brilliant Diamond, Shining Pearl, and Legends: Arceus
DarkIC SV Dark icon SV DarkIC Tera TeraGem Dark Dark icon HOME3
Icon from
Pokémon Scarlet and Violet
Symbol icon from
Pokémon Scarlet and Violet
Tera Type icon from
Pokémon Scarlet and Violet
Tera Type symbol icon from
Pokémon Scarlet and Violet
Symbol icon from HOME*



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